I'm a game artist student, and this is the first time I join a polycount contest, I'm glad to be part of it!
I'm planning to make a room of a witch's house, the laboratory. It's the favorite place of its inhabitant: it contains strange objects, and one of them is an old chair that once belonged to an ancient king.
I'm going to use 3dsMax, Zbrush, Photoshop, UE4, try Substance and maybe discover other softs making my scene.
Here are some of my visual references to elaborate the atmosphere of the laboratory :