Hey Juan, nice work! I like your storyboards, lots of life and energy in them. I feel your more rendered work lacks some of the clarity that your more looser sketches have, but it shows you've put a lot of time and effort into them! To critique your latest work, for me it's not clear exactly what's going on. Is the guy…
I look at guns in a gun mag and then I look at various game-y guns or fantasy guns and so often, the designer made the gun way more complex with way more doodads and other stuff on the weapon than maybe they need. This gun is fairly simple in its design. I dig it. You've talked about the gun being "lever action" which is…
Depends what you want to get into, but you can usually jump into whatever part of the game you want. Planetary interaction, as previously mentioned, is something you can start doing the instant you get your starting money from the tutorial. Trading is easily the best way to make money in the game and all you need for that…
Straight off the bat what struck me was how unclear your thumbnails are. Thumbnails should be a clear as possible and not hide your work. This goes double when you have as many strange and unfamiliar fantasy objects as you do. Your thumbnails could stand to be wider and do away with the grunge/bevel - too noisy. I would…
Yeah, the small things are important. Looking at Spell casting by mages i see always one Animation with different particle effects. Why not different animations. Runewords in the Air which can a user really read. Long mighty casts with animations showing the hard work to control the spell. A Ego perpective for Caster with…
This isn't going to go well. I hate you all. Disgusting bloodlust filled American pigs. You like nothing more than to invent violent revenge fantasies where it's ok to torture human beings. Protection against unfair punishment was built into the fucking founding of the country, yet you have an american prison system that…
I kind of like your lighting, no sure you should chamge it. But it is definitely too dark. Instead, have you considered not making such dark grey stone? Maybe light-grey instead? Also a lighter color for your brick? I don't know. Maybe disable your texture and see how the light is effecting your scene. I don't think it…
I don't think the Goblin is boring. If one was to go through the threads on this forum, I think you would find a lot of WIPs that are fairly generic and similar, and I don't think that makes them bad. I see a ton of TF2 character remakes, sci fi corridors/rooms etc. Furthermore, I don't think MoP's goblin blows this one…
Everyone makes the best decisions in hindsight, even then, I think the bomb was the best decision. Coming up with some "we shouldn't have been at war in the first place" argument is just trite. Its like saying "oh if only hitler had loved jews there wouldn't have been a war". Its a moot fucking point, it is what it is, its…
Update: I've Pretty much finished with the body, I am now mainly working on clothing and animations. I have textured and imported my character into unreal to see if all the current animations work and if the texturing looks alright. It is very blue but I think it gives it quite a fantasy feel which works. These are some of…