Vailias : Doesn't it only work (as in ingame - not talking about the special cas of the character customization screen) if all the custom parts are displayed at once ie not mixed with existing faction bodyparts? I know that everything seems to behave well if only 'classic' texture slots like diffuse, spec, normal and…
I had a go with Marmoset earlier today, it was a little strange to use (particularly with setting up multiple materials on a single asset) and I'm hoping I can change that background to something custom. I'll be looking into it further in much greater detail. One thing that was quite good was that the MothGirl was able to…
Welcome to Polycount Imogia. Well, I see potential in your models and textures but I think if you do a few things it would greatly improve your work. First off, I think you should ditch deviant art as a way of showing your 3d art. It could just be me, but I find the presentation you get through it to be really bad for 3d.…
I'm no Mayweather fan by no means I hope Sugar Shane wins, but I have to look at the reality of the situation and see things for what they are "art" taught me that. The reality of this situation is that if it was that easy someone would have stopped Mayweather by now. But alas it's easy for us to sit on the side lines and…
It's easy to hide behind the internet but imagine if in real life, a 15 year old asked for help, not a critique, but help and someone told him that he wasn't creative enough and needed stop using people as a crutch, I would hope to god that someone would tell him off. It's unacceptable and completely unneccessary and I…
Hey guys, so to start, I'm going to post an album of all the materials I used, along with (soon) two finalized in-game videos of my Outworld Devourer horns cosmetic. But first some reference numbers. Mask1 - Red: The glow effect will occur at even 4 points above pure black (for best results use a buffer of 5-9 for…
Hey guys. This is a "next gen" model i've made for class and just recently finished. Its Akiyuki from the anime series Bounen no Xamdou or Xamd of Lost memories. Its Akiyuki in his xamd form. Here's a screen of the character. The base mesh was something that took me quite a while since the character is very stylized. Some…
Hello Allegorithmic team. I am looking for a way to precisely control image projections onto a model in Painter. Now of course I am aware that I can paint and therefore "bake" to static pixels any texture image using the projection tool/brush ; but what I am actually looking for here is something similar to the dynamic…
it seems really cool, but i think you coulda smoothed the leg muscels into his boots before you showed us the screen, every time i try to consentrate it catches my eye and i cant focus on to much else(i have ADD). But still, a very good replica, i hope you get another screen up soon, that way i could see more and tell you…
Nice, I likey. I'd say it's good to go (because it is) but I'll throw some ideas in anyways, here's some references of SAS (ok so they're action figures, but well done and the page has nice turnarounds of em): http://www.ne.jp/asahi/kaz/custom/GALLERY/SAS/SAS.htm Dunno if you were goin for an exact replica of an SAS dude…