From what I hear that's power armor worn by the Joes. I'm with moose, these trailers look like they could be from the same damn dull action movie. Frank the Avenger
wel, the fact that they carry a small nuclear reactor on their backs to power the suit, should give an indication as to how little they would need to worry about its weight too :P
Oh, one last question while we're here - how is ZScript? What is it comparable to? Is most of the UI built on this? Is it powerful? I'm coming from a maxscript / actionscript / javascript background.
I fiddled around with SpeedTree not too long ago. It's a pretty powerful tool. It has some really good example files that come with it, too. The automated rigging and deformation is fantastic.
What the hell man! Are they Planning on shutting Mythic Down or something? Like do they plan on sqeezing this War Expansion out on pure Intern Power, then locking the doors? Good Grief!
if you are willing to "donate", I can write a gpu powered batch application doing it. Probably a days work. 2 minutes is unrealistic due to file reading/writing speeds.
Hello, now that game engines and systems are much more powerful what would you guys say are generally good polycounts now? For say weapons? Vehicles? and maybe just standard environment assets Thank you
Been working on this character for the past few months. I've been spending a lot time doing hardsurface props and items, and wanted to do something more fluid in shape; hence a character. After finishing watching the Astartes series on Youtube and reading up on the latest books, I've been inspired to create my own…