Hey there, I'm currently working on a real-time model of Saruman the white and I'm running into a bit of trouble with the sleeves. I've tried a couple of solutions from running a simulation in unreal engine to get the sleeves into poses I want. I don't have much knowledge when it comes to rigging or skinning so I've tried…
I have been. Household objects would be a good start and it's something I was more than likely going to start with anyway. As I said in my previous post, I think my approach was a little off. I've just been out of it for a little while and it's like 'Eugh, where to start'. Not only that, but part of the reason I posted was…
[ QUOTE ] Yeah, this is definitely not his true neutral pose. It's just a pose thats easy to sculpt and rig. I'll be sure to post some rigged stuffs after i have made the high and low poly. Thanks for the comments tumer! i assure you they are accounted for.;) [/ QUOTE ] A true neutral pose might be a better idea though--…
Its been long time since i have posted anything, This is character i am currently working on my freetime. Critics and some cool ideas are welcome. :) image url upload foto[/url This one is another composition of the Rhino dude image hosting without registration This is another one working alongside with the first one. just…
Cryptic Studios is currently looking for full time artists. Check out our website for all of our open positions and apply online www.crypticstudios.com If you have any questions please feel free to send me a message : ) in the mean time if you are interested check out our job description for a 3D Modeler... Cryptic Studios…
Hello, this is my first post here. I've been doing 3D Art for the past few years but I still have some doubts about some stuff sometimes so I decided to register here to step up my modeling game :) I had a question about topology for game ready / real time assets. I am currently modeling a knife but I encountered a…
If you struggle with scale and buildings - I think a good exercise would be to repeatedly reproduce real life reference images of a street, or something with a variety of shapes/buildings/footprints - and just roughly grey block (blockout/proxy) the shapes, and dont worry about finishing them or detailing them. The goal is…
sorry for the late reply i had it written out earlier but had to go do something and lost it :( . Anyways.... You guys are definately helping, its a uni assignment which im happy to take time over (its not just picked up overnight) that said however i may have to cut corners and get it finished towards the end but trust…
Thank you very much for the warm welcome. About the character material- I've produced quite alot for Red Orchestra for those who are familiar with the game, but have decided not to post them since they do not reflect upon the latest quality of my organic material (and most being several years old). With any luck, I'll have…