This is the image How can i fix these artifacts? The pictures below show case why the artifacts are happening but i cant add more geometry or its not going to be usable in a game engine. I tried adding edge loops inbetween each of the flat edges on the cylinder but the turbo smooth modifier shrinks the cylinder too much…
I'm working on a model of the XM25 CDTE airburst grenade launcher. Right now I am working on the fire control (scope) and I was looking for hours but I could not find any detailed picture where the back side of the fire control is visible... This weapon has been featured both in Battlefield 4 and Call of Duty MW3, and the…
Hi all. I have created a trimsheet Well not fully finished but mostly as i am practicing to replicate http://twvideo01.ubm-us.net/o1/vault/gdc2015/presentations/Olsen_Morten_TheUltimateTrim.pdf This is my current trimsheet so i am unsure now how to create textures for it as i have never attempted it before so i was…
Hey whats up Polycount, I’m working on a portfolio piece — a stylized island environment. (inspiration, sea of thieves) I’ve been focusing on blockout, and overall playability for the past couple of days. scaled to SoT I’d love feedback on: Shot composition (do any of these even look ok) I feel like im going crazy or…
Hello @Noren ! Sorry for the late reply! I was quite overwhelmed with the tasks at hand so I left Polycount for a bit to settle them first! For now, I will keep it as it is but I will take this advice for the other assets! Because maybe i want to put something between the cupboards later that would expose the sides.…