Thanks everyone, I've started since making the new adjustments. I do see why you would want to start over, although I decided to make the adjustments. So that later on I know when I do start new characters, I'll have a clear idea that I could and can make human characters.
That's a very broad question. But a great place to start is the Polycount Wiki. Rocks and Trees for example. There are some great tutorials and videos around that show from start to finish. Start making your way through them, and if you run into any problems, come on back with some more specific questions and you'll get…
Wow there is a loooooooot of info here. thanks guys. so mainly i need to get a domain, find a good template that i like to get me started and learn about all this HTML stuff I guess thats how ill start... do you guys know of any good free templates to get me started?
That is really cool, nice work! I started to make a racing rig starting with a frame of one someone gave me, but it turned out to be too wobbly in the end. Your design looks super solid, makes me want to start a new version now. Whats your control setup? I had a G27 but this looks much fancier.
Now that the noramls are being added this stuff is REALLY starting to shine like it should. Theres a ton of potential in this one, excited to see the forms start popping so you can start glazing in some more super subtle bounce lights to pick out the forms in the dark areas just slightly. You're going to add fog right ? :)
ok Let me get this straight. I got the export a good high res out and start building my low res. But does that mean I start to delete edges and reduce my polycount from the exported high res or does that mean start a new mesh completely from scratch over the exported high res?
Hey Polycounters! The itch to brandish the personal-art sword has again grown strong and I've been debating between one off out-of-comfort-zone realism props or a fun scene. The former is really the right choice, but right now I feel like I really need a soul-charger that I can crunch on after a day of work. So here's...…
Hi ya good people of polycount! Thought I'd start a thread now that I got this project done. I'm really bad at documenting my progress as I go but I'll try to include the most important milestones here. I'll kick off with a few 3DO renders. The initial idea was to just model an interesting object and then call it done. I…
Hi all, here's the start of a personal fan art project to take a level from the Rare classic Banjo-Kazooie and attempt my own take on it. My aim is to take inspiration from the recent slew of remastered classic games to have come out over the last few years, Crash Bandicoot N.Sane Trilogy, Medievil, Ratchet and Clank PS4…
Hi everyone! I started at litle game projekt with some friends and we gonna have so called "zombies" in our game, it's not zombies but we havn't found a better name for it yet, Anyhow. I start with our aliens so you guys get a good understanding what I'm talking about. Our alien race have crashed at the planet earth. They…