I'm trying not to get my hopes up, what do the more knowledgeable amongst you think? Sounds realistic? http://www.jacehallshow.com/blog/tax-credit-sends-uk-game-industry-on-hiring-spree/
I am struggling with animations, since I haven't done them before. Basically, what would I need to do, to animate a swinging axe trap? Does it require bones (for the unreal engine). How do I make it look realistic?
Current progress for this character. Im going for a more Aztek style on her. With a more realistic approach in my work apposed to the current style riot has going on. Plus i cant even try to emulate that style even if i tried. :\
Hey all, I am Alessandra a 3D Environment Artist with a focus on Stylized Art. I've been working in the games industry as a 3D Environment Artist and Prop artist for over 4 years, mostly working on games in Unreal Engine. Although my focus is on Stylized artwork, I can also work with semi-realistic environments. I have…
Love the dog! I think the reason he felt like a gremlin is because chihuahuas are 60% eyes and 40% tremble just give him a shake and he'll be realistic in no time! haha
while i do not agree entirely on this one, as realistisc FPS weapons totally should look realistic in first person view foremost, i think this is still a pretty good example.
oooooo .... ssoooo pretty ^_^ but seriously, I love it. Gonna try and do some stylised handpainted stuff myself ... once I've got some realistic stuff in my portfolio that is =P
why does almost everyone think quixel is more for hard surface / Ultra realistic stuff? Quixel is a texturing app that can pretty much do everything the competition can as well
I was going for somewhere in between, honestly. I know I don't have the skill to try realistic but I wanted to push for it. Here's the diffuse: So push for more highlights and shadows?
The problem is about the compression of the image JPG. If you enter to photoshop and then save the image for web devices with all 100% quality.3Dsmax in Realistic mode doesn't seem to support compressed images.