Hello everyone, I m Alex, a Digital Marketing postgraduate student at Dublin City University. I m conducting a study as part of a practicum project. The study aims to capture a detailed picture of needs among professionals involved in rendering activities to improve on their experience with rendering solutions. If you are…
Hi all - I'm very new as a 3d sculptor and even newer to getting nice renders. I've just purchased Marmoset. I'm a freelancer for board games so generally I don't need texturing or color even - I just need to show off my models with a better render than zBrush can provide. I've attached an example of the type of render I…
Typicaly I don't see anything wrong with using a GI render for your beauty render. I'd also contain the texture flats, and a fully self illuminated shot off to the side. Just in case an artist wanted to see if it was just the render he could see otherwise. As far as the three point light system Re3456 this is the first…
Hey guys, I'm having a problem with my Maya renders. I just finished animating a scene in maya of a fighter plane taking off from a bunker and everything looks good in my Maya default viewport. As soon as I hit render current fram, my scene looks as if tho there is a light in the scene washing everything out. I have…
I want to Bake Textures with 3Ds Max (Currently to render Hair Plane textures), but unfortunately, Multisampling doesn't seem to work properly with mentalray (or in general) This is my mentalray render: And this is the same Render, but with Scanline and Star Super Sampling: You see it's looks like shit in both cases,…
Hello all. I'm finishing Character modeling project and I'm setting up my final renders in Arnold Maya. Any feedback regarding composition, lighting, errors, or anything else you notice would be greatly appreciated. Here are the renders I have so far: https://www.artstation.com/artwork/xDRB1E
I only use a real time render to present my work. None of that crappy ass 3d software package renders. show your work using a real time render to give employers a good idea of what your work looks like in game as anyone can fudge a render. I personally prefer UDK as it is an actual game engine and its free! the only time I…
For my arnold renders I have a few different render layers and when I render them without merging AOVs selected it creates different folders but with merge aov's selected I only get one master layer. Does merge aov's merge in render layers as well? Would I just need to extract them in nuke?
Hello All, I have been re rendering most of my highpoly work over the last few days and was hoping to get some feedback on everything from composition, lighting, color balance or anything else you can think of. All feedback is welcome. For the renders I am using Vray and 3ds Max, the final images will end up being rendered…
We teamed up with a client who sells beautiful wall panels. they wanted some photo realistic rendering of their wall panels for their marketing and catalogues. We rendered few images as if the wall panels are already installed in an interior environment. CAD drawings are provided by our clients. Since their panels…