Edit : Hello Polycounters! I thought I needed to bring this to the top so people don't get confused by the stylized sculpts (Satsuki Kiryuin and Motoko Kusanagi) As I've recently made the decision of creating 3D characters that are more realistic, like what you see in Dragon Age: Inquisition, Mass Effect 3, Uncharted 4…
Hey Guys, Do any of you have experience in creating prerendered sprites for 2d engines? I have experience creating them for mobile devices using VERY small palettes to swap colours and online games that didn't really require palette swapping....however in this case my mind is drawing a blank. My question is how am I…
Hi everyone. I'm making an Egyptian bellydancer character for my portfolio. I'm just at the beginning here fleshing out the basic body sculpt in Zbrush. It's very WIP--obviously thigh through feet lack detail. Just looking for general proportion/anatomy/landmarks critiques at this stage. I'm going for realistic proportions…
Hi there , my name is Heyman and I am a versatile games 3D Artist and a 3D animator. My speciality is stylised 3D character creation and 3D animation, therefore if you would like a character modeled, rig and animated then I'm your guy :) I am also competent in some prop and environment work. I was the sole Animator and the…
Hi! I am looking for someone who is interested in helping me make character designs for the Antediluvians from Vampire the Masquerade. Almost none of them have any art but I wanna make some designs for them for future use. There are 13 in total. Email me with a portfolio and your rates if you are interested thanks a bunch!…
Incoming wall of text. ;) Interesting direction mate, there's a lot to digest here. I do think there's quite a bit of work that could be done to improve your character pretty dramatically, but it looks to be pretty late in the process to make any large changes and I'm only just now seeing this. Regardless I have a few…
Hey Tim, Just a few critiques from me on the layout. I think the nose cannon could be left out, since your going for a character position, it and the animation are not very relevant. This is a bit nit-picky, but the images that have no borders (the first few on the page) feel like a better presentation to me, and it seems…
About the Job: · Create or modify
character models from concept art suitable to the project. · Provide revision,
maintenance and support of the character assets · Take direction
based on the guidance and reviews of directors and technical supervisor. · Provide
recommendation and research techniques and ideas to improve…
Hi there, I havent posted since I signed up! Im graduating from my game program in the next 2 months and I'm looking for more critiques while I prepare my portfolio...then perhaps I have more time to get more involved here, tons and tons of great work around. I can post wires, but I'm mostly looking for overall critiques…
Hello Unity, my name is Gabriel Priske. I have been involved in the game art industry for something like 4 years now and making a living off of it for the past year. I am currently available for part or full time work. You can view my portfolio here: http://www.gabrielpriske3d.com and here are some images taken directly…