Hey folks. here are a few new models i threw together. the second is a quick doodle that i did using Arshlevon's base mesh (thanks Arsh). i dont know that i have any plans with it, but maybe. the first is a model i'd like to bring to full completion.. low poly, texture, etc. Its a bit of an abstraction of the "sexy girls…
3D Artist Location: Montreal Q.C Role Overview: As a 3d artist, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game features.…
When I try to import a model from 3DS Max to UDK, it always results in incorrect texturing to the model. Does anyone know how to import 3DS Max assets to UDK whilst maintaining the texture mappings at the same time? Any help is appreciated. Thanks.
Hi, Noah here. I do short films and 3D modeling is not a strong point of mine yet. I bought a model and I would like to find someone with the skillz to be UV wrapped and rigged for animation. Please contact me if you can help. bioboy98@gmail.com
Hello, it's been sometime since I've been here, I'm looking for a freelancer that can help with updating a current model I have or redoing it from scratch. I'm requiring that it needs: -rigging -shape keys -movable parts/splits parented to the model for blender
Hello there, We are in need of 3D modelers who are capable of rendering biologically realistic aliens, right down to their musculature and skeletal structure. For this project, the outward appearances of the aliens have been generally established, but we want to give them a solid foundation based on current sciences. If…
Hello there, We are in need of 3D modelers who are capable of rendering biologically realistic aliens, right down to their musculature and skeletal structure. For this project, the outward appearances of the aliens are still works in progress, but we want to give them a solid foundation based on current sciences. If you're…
Hey polycounters, We're an indie game development company working on "The Final Stand" but previously called "The Survival Games." We've been working on the game more than a year and very close from release on Steam, we've been successfully greenlit and looking forward to start selling the pre-alpha for it soon and we're…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…