Gameloft at a glance Gameloft is a leading international publisher and developer of downloadable video games. For 10 years, Gameloft has been established as one of the top innovators in its field. The company creates games for mobile phones, smartphones, iPhone and iPod touch. Gameloft games are also available to players…
"Hello people, I am studying games design" "is it worth learning substance painter and sculpting programs now" Taking game design literally (as in : you wanting to be a game designer, and not a game artist), then : no. These tools are used to create high-end assets (which themselves are a huge time sink, especially these…
I guess. I designed my own character in DW IV and the design ended up being one of the things that brought that project to failure (I finished it, but it was worse than my previous models). I am not a great concept artist and I don't think I have fantastic ideas either. I have much more success basing my work on an already…
This is really not suited for Dota design wise and here's why: 1) The design doesn't read well from a distance. There's a few factors that contribute to this, a) most of the design elements are REALLY REALLY small, b) there no color separation of design elements (i.e. everything is grey). Here's the approximate size of…
I don't design environments, as I'm a character artist. However, I do also have the problem of being very analytically minded. Some stuff that I found to be immensely helpful with my designs is the following: - Collect an insane amount of reference of real-life stuff that is as close as possible to the sci-fi or fantasy…
Hey Adrianna, I've been working as an interactive designer for a while now. You will want... a) Any good quality interactive work you've done, e.g. any websites, anything with flash, etc. This will show your understanding for how users interact with applications and is the most relevant to the job you're looking for. b)…
Good design or bad design or "soul" has absolutely nothing to do with technological advance. You could 1up the world with lo-fi and work with the constraint of crayons but it will not mean your work has any more a valid claim to "soul" or good design. Fidelity is not the evil enemy of good design. A bad design is a bad…
Intro Hi, Name is James, this is my first forum post on polycount however this is an example of my work the considerations I had gone through to create a Character to be taken into the UDK engine. The final result of the project will be a functional character for a fighting game, rigged and presented. To note this is one…
Hi I'm a 3D artist specialized in stylized artstyles like handpainted textures I'm also a concept designer, I can get stuff done from idea to finish by going through design/iterations - modeling - uvs - texturing - ingame set up I have 4+ years of experience in games Basically I'm interested in: Art style creation / Art…
Hey guys! It's been a while again! I've been busy, and now it's time for a little update. I've finished a few more designs since last time, and I also put together a webstore for those who are interested. That took me some time as this was waaay out of my comfort zone, but eventually with the help of ChatGPT (significantly…