Hello. The experienced artist available for freelance, remote job. High polygon/Low polygon Nex-gen, characters, textures, normal maps, concepts (Sorry, I dont work for unpaid projects) My portfolio: http://www.daemon3d.com/
Environment / props artist, 5+ years experience. Looking for remote work or freelance in game or animation studio. UE, Unity, SP, SD, Blender, Cinema 4D, Nuke, Zbrush email: rocketjump@tutanota.com artstation: https://www.artstation.com/toporoff
Hello, I am Jason from Los angeles. This is my head study for personal purpose. I used him to test out Marmoset Toolbag3. I focus on the skin as far as I could in realtime. This was modeled with Maya and Marvelous Designer. Sculpting was done with ZBrush. The head texturing and high detail works were done with texturingXYZ…
Hello, I am an experienced 3d environment artist living in Baltimore, Maryland. I have 4+ years experience in 3ds Max asset-creation, texture painting, and world building in Unreal Engine 3(UDK). I'm currently looking for part time/freelance work. Here is a link to my portfolio: http://jonathangorr.prosite.com Contact:…
Hi, My name is Jason Kibbe and I am a passionate and professional character artist looking to create awesome and beautiful characters for your projects. I accept only paid work at the moment, thank you. Please have a look at my portfolio:https://www.artstation.com/artist/jasonkibbe Have a great day Jason For inquiries…
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So my friend make a walk cycle for my character. But it moves forward, which is unsuitable for it to be put in blend space. I solve it by moving the world controller back with the exact translate z of the character. It works in marmoset, but when i export it into unreal the mesh still moves forward. Any solution? Maybe…
Hey guys!! This is my first post here in adittion to the post for the Riot Contest. This is my last Work. Used Maya, ZBrush, Photoshop, xNormal, and for render Marmoset Toolbag 2. Concept by Sungryun Park. Check out the animation too! [ame] https://www.youtube.com/watch?v=bTRDwXoMOJ8[/ame] Hope you All like it!! C&C are…