Swinging your fist from your elbow down is not a punch -- nobody in a fair weight match should be able to win with blows like that. He did not move in Mir's guard, he did not succeed in taking side control in any takedowns, he got rocked by a much smaller man standing up. He laid on top of him, too scared of mir…
MotionBuilder is pretty awesome, I like it a lot but it can be a bit daunting to learn and it might be easier to just stick to max. Are these being exported to a game engine? Or are they just for rendering? For the bipedal characters I would say use Biped, CAT or PuppetShop. Biped: It makes great use of Motion Mixer…
well tatsunko nailed the tag team style that MVC had , and that was on wii....and SF4 improved the visual look for 3D based fighters that didnt look odd (soul caliber or Tekken always felt/look odd with there 3D) So combing a bit of both sf4 (Style wise) and tatsunko V Capcom Game play wise and I think they will nail MVC3…
saying that God shows no proof of its existence is like saying that emotions show no proof of their existence. you cant quantify or explain love for instance, but it's a real thing. i will say that, I don't believe in any religion. but I also dont think there isnt a god. I don't believe in religion because it is created by…
Introduction Hello everyone! We are a group of 14 students from Barcelona, studying
3D Design & Art for Videogames in FX Animation. We would like to share our
new and last project. It’s called “Robots, Death & Venice”. We will keep
you updated with the progress. We started the project around 15 April and we
will finish it…
I really hope v2021 addresses alot of the ui issues rather than just adding a load more new tools. Dont get me wrong its a great package that i`ve used for years but find its let down by lots of new tools being added but nothing really being refined. For example the smart material interface hasnt changed for a long time,…
Hey all. I've been trying to figure a very small thing but failed miserably :P Do you know if there is a way to display a rough aproximation of a glass shader in a realtime 3DSMax viewport? By this I mean a transparent object that still shows a hotspot reflected from lightsources. Because when giving a 0% opacity and…
Hello polycount! I'd like to share a 3D project I've been working on where I digitally taxidermy animal mounts in order to practice sculpting in zBrush and the whole retopologizing workflow. So far there are only two but I hope to continue it and see what I can learn. #1: Marsh Menace This animal uses its false head…
It has been a while since my last update. The following is WIP. Since that time, I found too many problems with my first model and I decided to make a new and improved one. I also went and drew up a proper concept art to have a goal to meet, so I wouldn't wander off and get lost. The hair style changed as I was not…
Yes, why should they care about cross platform. They should be making development on their console as simply and as easy as possible to attract developers. Cross platform development hasnt gone that great so far, especially for the PS3. But what difference does it make if your using a different engine if half the work is…