Hey guys, I'm looking for work as a 3D Environment/Prop artist. I am most experienced with Hard surface models. I can make High Poly assets and bake them down to be game ready. Portfolio - http://www.danieldextertaylor.com/index.html Email - danieldextertaylor87@gamil.com Thanks, Daniel Dexter-Taylor A couple of examples…
This blows my socks right off! I really like the look and feel of the environment and the painterly textures. Definitely more interesting than most "next-gen" environment out there. If anything, how about making the impact trail a bit darker/burned? I realise that the impact probably was long ago but I think it would…
Schell games is looking to bring on a new 3D environment / generalist game artist. This is a full time onsite position. If this seems like something you're interested in just follow the link below. Cheers! https://sg.bamboohr.com/jobs/view.php?id=16
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm writing)…
NCSoft is seeking an experienced Senior 3D Environment Artist to join its seasoned team of industry professionals led by key contributors of award winning massively multiplayer games. This is an exciting opportunity to work in a highly creative environment at NCsofts headquarters in Austin, Texas. Senior artist will…
Hello! I am an experienced prop/environment artist in the San Diego area and am currently looking for opportunities, either full-time or contract. I have four years of experience in the industry, starting with a year of QA and three years as an artist. My resume and portfolio can be viewed at http://www.copelandworks.com.…
Hey,i wanted to know if there is a difference for environment artist's when using maya or 3dsmax,you know like for doing pretty complex buildings with several floors or that kinda stuff thank you again for reading and taking time to answer. Greetings stay awesome take care. Levi
I didn't really get into 3D until 2019 and I started getting more serious about environments about a year ago. I do have about 5 years of more traditional 2D art experience from my BFA though. This environment took me about a month if you cut out all of my procrastinating and moping about from the pandemic blues.
Hi! Everybody is doing really awesome stuff. Arriving a little bit late, decided to do the "Pit City" environment. So far I've done the blocking of the environment. Getting the proportions and the right angle is really tricky!