VFX Artist Company Description WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals,…
Position: VFX Artist WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals,…
Hi there, Im looking for talented 3D Artists to work with us on a RTS genre game developed using the Unreal Engine. We have close to 300 models to create ranging from small rocks and shrubs to full buildings. You would work with the concept artist, lead artist and project manager and lead writer to bring fantastic 3D…
Blizzard Entertainment is looking for an exceptionally skilled 3D environment artist to work on our Heroes of the Storm and StarCraft II universes. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game, real-time environments and props. From awesome critters,…
Ravensbourne is exceptional. A world-class digital
destination developing talented individuals and leading edge businesses though
learning, skills, applied research, enterprise and innovation. We are based at Greenwich Peninsula in an iconic
building next to The O2, London, UK. Our aim is to become a portal for talent…
Hey Guys, My first gaming project was released on XboxLive:Indie Games yesterday. minus points for originality as its based on the good old 'tower defence' concept, but it started out as a learning experience which evolved into a game and obviously my mate and I are feeling quite pleased with ourselves at the moment. . The…
Senior Pipeline Developer Nexus Productions is seeking a Senior Pipeline Developer. As part of Nexus Productions in house CG team you will lead the research, development & maintenance of our pipeline and tools. Working alongside the Head of Studio and project leads, you will also take charge of freelance rigging and…
[IMG][/img] Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our development team! What is Pareidolia? Pareidolia is a 2D/3D puzzle platformer in development for PC and Second Screen. Players become a master puppeteer and manipulate props on a 3D stage (tablet) to cast platformable…
I'm trying to unwrap an extinguisher. I select a ring of polygons, use cylinder projection, and then relax. But when I do, I end up with these "dragons" or "snakes" where the uv island doesn't fully relax properly. I increase the iterations but it still looks ugly. "straighten selection" also doesn't work. Edit: Ok, I…
Alright, so Ive been making this sword on and off. Finally decided to pick it up again, and I came up with an idea I need some help with. So there is a hole in the handle, and I was thinking of putting a ring going through it with a feather hanging off. I made a picture so you guys can see it easier. Should I model out the…