Hi Everyone! Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5. We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible. Our model is rigged in…
Hello everyone, I've recently started Zbrush (1 week in), but I've been working with blender for quite some time. Over the last week, I've been able to learn Zbrush as far as sculpting methods and effectiveness of design. However, my question is regarding the process of work-flow between all the programs. This is what my…
https://www.youtube.com/watch?v=KICe2VVGpMY So this video demonstrates cloth elasticity. I see exactly where all the menu stuff is on my version of Blender (2.79), and I'm trying to copy it, but it won't work. What am I missing? I'm just surprised there's barely any tutorials on this, only videos about pinning the clothes.…
I've been wondering that could it work if I had these meshes in Blender, for example: * Character_HP * Character_LP_quads_with_UVs (for rigging in Maya) * Character_LP_triangulated_with_UVs * Character_LP_triangulated_cage Then bake object space normals in xNormal with HP and triangulated LP and LP cage. With exploded…
Is this really a comparison? 3ds max costs 3.6k USD, whilst Blender is free. Moving to 3ds max will not make let you create better items than Blender would - that's all down to your skill and experience. In fact if you're used to Blender moving to 3ds max is going to be painful, as is the case when transitioning to any new…
Hello Everyone, i was searching the web and forums for the question which solution is better: I found out that there are 2 options for me (maybe more I dont know) to get my textures on my model I made with blender. 1.) The first option is to do it the default way. Unwrap my model in Blender and get my textures on it in…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…
For anyone curious about Blender's internal game engine (so probably no-one here - lol) I created a set of five videos as a very basic introduction. They're hosted by Cris over at 3d Palace and he's just set up a Blender forum section there too. http://www.3d-palace.com/2014/08/blender-the-bunker-tutorial-set-by-gmanx/…
1. I usually do painting through the following method: a. Make sure I'm in the Blender Render mode. b. Use the Texture Paint Layer Manager. (Hit N in the 3d view to see the layer manager.) c. Be in GLSL shading mode. This allows you to use the shader properties to get your shading information. So, you can set up lights how…