I'd say that's a success. The framing looks a bit strange to me, with the top of the hair touching the upper edge of the image, one small part of one relatively saturated boot peeking in, her being smack in the middle, and her picture being shifted all the way to the right/cut off with a lot of empty space overall. You…
Hello everyone! Check out my new artwork! Soft: Blender, Substance Painter, Substance Designer, Marmoset I'm open to answer your questions and want to invite you to check my artstation post to get more information about this work! https://www.artstation.com/artwork/JrEmzA
Welcome, all! Time to kick off the fourth Monthly Environment & Prop Challenge for 2020! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off the radar - we want to see your work! So keep going and finish those…
Sooo... It's been a long time since I've updated this thread and I've done a TON of work between my last post and now. Was recently reflecting on my work from the last few years and figured I could start where I left off here! These were a few of the custom assets I made for my Tomb of Horrors scene…
Finally got back to finishing up this character! Started this guy when I was taking Ackeem Durrant's course at Vertex School. I learned so much throughout the process and had a blast creating the demented look and the snake assets. Each stage taught me something new, and it was great fun! I did make other characters but…
This is a collection of weapons and prop assets I made while I was on spring break. I would like feedback for them while moving forward, or any tips that anyone can share with me when going through this process. Sharing any videos to help me improve is a plus, Just really looking for any feedback on them. To help everyone…
Hi, this is a good start! If you want to achieve realism I would highly recommend finding real life references that are interesting to you and trying to recreate them as closely as possible. In your image the door, wall, and floor are clearly just using one tiling material, and are lacking in detail. Where is the trim on…
So someone recommended that I send emails of whatever I've made recently to people I've worked with (I haven't worked with anyone in game art but I've done a few random 3d jobs for clients.) Anyways I've been doing that about once every month or two. Today I send out an email to everyone showing the Tar21 and recon knife…
Hey everyone! New art I've been working on recently and links to the projects on artstation. Thank you for taking the time to look, and if you have any comments just say so. Alien concept- https://www.artstation.com/artwork/w8EBkV Korg- https://www.artstation.com/artwork/YaB1xw Riptide-…