Hi everyone I had a little time to come back to this environment, I am working on this level on my https://www.twitch.tv/vexarax stream every night from 12 midnight PST - 8am. Swing by if you questions or want to see someone struggling to learn Unreal 4. A few new images as of last nights stream. Album of all 9 images…
Hey guys. I decided to do this piece pre-rendered in Vray because of the time frame I was under. I made this piece for my Gnomon Master Class. I did an overview of all the steps it takes to create a believable environment efficiently . It was heavily based on sci-fi movies from the 70s,80s and 90s. And it really turned out…
I'm trying to pull lightmap UVs and the lightmass-computed lightmap from one object to Foliage instanced meshes, basically to mimic the Projection modifier functionality in Max. Has anybody tried this before in UDK, or gotten it to work? I've been able to set up world XYZ coordinates as raw UV coordinates on an object, but…
Hey guys , I had this idea for a while to start making instructional and informative videos about art in general and to address some things i learned over the years that i wish i would have known when i started out. So i decided to just go ahead with it and so i created the Art Workout channel. I also have a first video up…
Hello all! I'm taking my first steps into MEL scripting for work, I've done things in other languages before but new to MEL. I only needed some basic stuff and it seemed as I was testing each line of this code separately, they all work fine, but I run the whole script and it seems to either do things in the wrong order or…
Here is some of my first year uni work, its my first time using PBR textures and materials. I used max to model, Photoshop for textures and marmoset 2 for screenshots. 2048 textures used Heres a wonky turntable aswell http://www.youtube.com/watch?v=fmaAs-XyGhw&feature=youtu.be
Hello everybody! After I played Doom 3 again in this month, I decided to recreate a little environment from it, because I really like the atmosphere and the designs of it. It will be the place where you start the game, because this is where I was really amazed when I played it first, after it came out. Maybe it will spread…
hey guys, after 3 long years of development there is our first official ingame trailer of Risen2 i'm quite happy with this as you might already recognized ;) see it here [ame] http://www.youtube.com/watch?v=xYr7R3HP4h0[/ame]
Hi everyone, I am new to 3ds Max, and I am having issues at the very end of a helmet model with the symmetry modifier. I somehow made an unwanted setting adjustment midway through modeling to the model "bounding box" (??? not sure on the terminology) that is affecting the symmetry axis point. How do I reset this setting so…
Alright, I have a legitimate question. I stumbled upon this forum after news of the Team Fortress 2 Polycount contest. Every once and a while I'd stop by and check out the creations people have made. I looked today and saw some of the models from Allods, and I was impressed. I did a bit more poking about and found all the…