There's definitely some lighting work to be tightened up. My take on it is that you're introducing too many colors. It's a bit unfocused. There is so much awesome art on this that the lighting needs to be there too. It's 98% of the way there. It's also 135% Bioshock vibe which is working really well.
I would take a couple steps back if I were you. If you are aiming for realism you need to learn how to highpoly/sub-d model. You are not going to be able to get realistic edges and shapes with such low poly counts like you have. Assuming you want to do game art you will need to know how to make these sub-d models in order…
If you want to create assets for newer games and engines (like Unreal Engine 4, CryEngine, Unity 5.0 or Unity with Skyshop), learn PBR. http://www.marmoset.co/toolbag/learn/pbr-practice https://www.marmoset.co/toolbag/learn/pbr-theory http://www.polycount.com/forum/showthread.php?t=136390
Well I think textures in combination with z-brush are fine and here is my finished entry! http://steamcommunity.com/sharedfiles/filedetails/?id=133149176 Thaks for voting Jack!
Yeah, just a quick search turned up a refurb bamboo for $55: [ame="https://www.amazon.com/Wacom-CTL460-Bamboo-Factory-Refurbished/dp/B003LVKQ18/ref=sr_1_8?ie=UTF8&qid=1326656072&sr=8-8"]Amazon.com: Wacom CTL460 Bamboo Pen Tablet (Factory Refurbished): Electronics[/ame] That's perfect for trying one out and seeing if you…
With this rough overpaint in orange I want showcase the lines to the vanishpoint. like in the picture on the left My Aim i to find the with topology paint and arrogant it with my sculpture to force me to see the difference. but how can the conzept be so diverse with directions is it like this. it must be very close to the…
(sigh) I've spent a good year and a half away from the Polycount boards. It just figures that a Michael Bay discussion would be what sucked me back in. Okay, let's acquire a little perspective here. The issue at hand is not the changes to the TMNT story or premise. In all its various incarnations, the TMNT franchise has…