anoon: I've gone down to the map level, and there doesn't seem to be a "show map in viewport" option. however, i see that option at the top of my material (the blue box). gamedev: thanks, again. these are the exact steps that i followed in the first screen grab. i also updated my video drivers...same result. not sure...…
Yeah as we've seen with the Polycount Store, just shipping to Australia (as just one example) can be a real pain for people. Better to go prize-less IMHO. There's going to be enough excitement already with a reboot like this. Love that you're stepping up for this!
Project Name: Empiresmod. Brief Description: Empires has been in production for over 4 years, it started out as a modification for BF1942 and was later moved to the Source engine (Half-life, TF2) In short Empiresmod is a RTS/FPS hybrid. The game features 2 teams fighting each other on the battlefield. One player on both…
I would like to first apologize for how lengthy this post will be. Now, I will take a little bit of time to explain my background and the project's as well. I am 27 years old and have been into game development since I was 13. I started programming roughly 10 years ago and have made many games and engines along the way. My…
Hi everyone, I was creating a background image for an assignment at work, and a friend of mine showed me a very cool tool in photoshop cs3 for stitching panoramic images. Anyway, although its designed for panoramas, being that Im into creating characters I decided to try this tool to create a face texture and ended up with…
This is my first major step towards creating an original game and atmosphere I can truly call my own. THE BIORIFT is a concept I’ve been nurturing for over five years, and now it’s finally taking shape. We’re a small team, but we have everything it takes to make something truly cool. https://thebiorift.com/…
Show me a thoroughly satisfied man and I will show you a failure. -Thomas A. Edison That is pretty much what defines one person over the next. Most people are content to stay at a certain level throughout their lives but a few rest realize that there is something more out there they want to attain. Realization is where…
XRef's can be a bit buggy. Pitfall 1) Sometimes they'll stop updating when you update the source model. So its normally best to wait until you're done with an asset before placing it. If you're in and out of the source file making edits, there's a good chance it will freak out. When it does freak out, you'll close the…
to @Grump : I assume you are not very accustomed to internet forums ?? That would explain your private messages to me.. even as short as this posts here or using only five words so one might guess the meaning but there is missing a lot of context. As far as i could understand it (in the PM) you want to know how to model a…
I think I found the culprit, and man that was one hell of a rabbit hole! when switching the "step snap" from off to relative/absolute, maya switches from arc rotation (revolving around the object) to linear rotation (going in a straight line along the perpendicular to the tangent of the point from which the axis was…