Hi all,I hope you have a wonderful day!We are the new team, that dreams to create our mobile game with UE4. We have started our work with several free assets, but we found that our style of 3d animations and characters are not awesome. So now, we want to ask somebody to help us understand and develop the concept of…
Thought I would add some stuff here for some on going Criticism from sources outside of College. Concept & Plan The Image on the left was his earliest "Final Design", The two on the right are the plans I will be Sculpting from. I will however be changing the eyes I think to that more similar to an owl, bigger and darker.…
I have a rather dense mesh that isn't baking cleanly through 3ds Max and isn't easily disassembled, so I figured I'd take it into xnormal. Xnormal is ridiculous fast, but I'm getting massive errors. I'm exporting with a cage from Max, since there are parts where I need a long raycast and others where I need a much shorter…
Hi. First of all, sorry for English. As in the title, I have huge problem with shading of foliage. I have everything done by myself, and I run the script from demo of Speedtree from UDK: SpeedTree Mesh Utility 5.1 . My version of Max is 2011 32 bit. This is what I make: http://s4.ifotos.pl/img/23JPG_npqnxhw.JPG…
Hey, guys! I've been working with a free Mixamo model + rig, simply for the purposes of a prototype. Ideally, I'd like to simply augment some of the more effective animations available on the Mixamo site with a few custom-made ones, but I've been having trouble getting the control script on their rig to yield usable…
We are looking for experienced 3D modellers and Texture artists for full time positions based in Waterford, Ireland. Immersive VR Education We are an award winning studio based in the south east of Ireland with a focus on educational & edutainment based content. Our previous titles include the hugely popular ER VR on the…
Heres the progress so far: After meeting with my tutor it turns out creation of the scene is too much for this project, although I will return to this and complete the whole scene at a later date. Focus is now on the shack alone. I have reduced the polycount of the shack to the basic shapes and I've UV'd it. The next step…
Yeah but UDK is really easy to get stuff set up in as an artist. Everything you need: http://www.worldofleveldesign.com/categories/cat_udk.php The programmers I've worked with absolutely hate both Unity and UDK (Hipster programmers I suppose.) If you can show them how epic your scene looks with all the tricks UDK has to…
Hey guys! we are making a game called Distortions for some years now. And I´m looking forward to show you, and hear what do you guys think about it, so we can improve it. Let me start with some pictures. Here it´s the synopsis of the game. I copied from our site. Distortion is a game of musical psychodrama. Set in a…
Hi PolyCount A friend of mine who is a film director "who directed a 2 hours film and made a lot of plays" is intrested in making a 3d animated short film , we have an outline for our work , i would consider even the film's title/concept a confidential thing , we would make it a cartoonish abstract film which deals with an…