Hey everyone. I just started school again and that means it's time to start doing tons and tons of art. My assignment for the next 7 weeks is to make the interior of a Dwarven Butchershop. Most of the stuff I usually do is small props and outdoor environments so this will be a fun exercise for me. For this project I really…
Hi everyone, so here is the latest environment I've been working on in my free time, Below you can find the first sketches I did to come up with the idea. More images here : https://www.artstation.com/manuelfuentes/blog I´m using UE4 for this one. Here is the initial blockout in 3dsmax For this cliffs I created the height…
Hey guys, I'm a junior artist in the industry since almost 2 years. I'm currently working at Ubisoft and since I know that many young artists have question about the hole process of working in video games, i've started to stream the creation of a 3D environment. I'm far from being the best but if I can help to answer some…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hello, My name is Alexander, and I'm looking for an art work. I have 6 years experience in game design, and graduated from Game Design faculty in Friesland College (Netherlands). I'm good at creation of environment assets and level design. You can see my portfolio here: http://stenjus.weebly.com/ Some screenshots bellow:…
Hi all, I`m looking for freelance work, Environmental Modelling (High/Low), Texturing (Realistic/Stylisted), Assets. Props.. whatever needs making! Have many years of industry experience in Maya/Photoshop/Zbrush etc and up to date with all latest tools/methods. I am currently working on Killzone Mercenary but will be…
Hey guys I'd like to ask for your absolute honest opinion on my current portfolio/resume and if it is strong enough to stand out for a junior Environment Artist role. Please don't hold back! Link to my artstation: https://sewell3d.artstation.com/ I worked as an intern architect visualiser but I've also had a lot of…