Hey everyone,I am a 3D artist with 2 years of experience and almost a year in freelancing, with the majority of my expertise in creating game-ready assets. I’ve worked with dozens of clients, bringing life to their games with high-quality, optimized assets. What I Deliver: • Realistic & Low-Poly Props (High-detail modeling…
Now this is some news we know you'll dig! Raven just launched their developer diary earlier this month then we head on over to Youtube to check out the Quantumas Engine. Check it out after the jump! (There's a movie in it for ya!) [caption id="attachment_1089" align="aligncenter" width="630" caption="Creating Characters…
Senior VFX Artist Unannounced Game Title Office: Irvine, California, United States Blizzard Entertainment is looking for an exceptionally skilled senior VFX artist to work on a team that is developing an unannounced game. The ideal candidate has extensive experience working with 3D packages, in-game FX systems to create a…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
Blizzard Entertainment is looking for an exceptionally skilled senior VFX artist to work on a team that is developing an unannounced game. The ideal candidate has extensive experience working with 3D packages, in-game FX systems to create a wide range of VFX (fire, smoke, explosions, etc.), as well as a general…
Hi guys, I am participating in Bio-Machines Challenge at CGArt.ir. so I create this thread for showing my workflow and sharing my work in progress images. the judge will be great Scott Robertson, he is robot and vehicle designer. 40 days passed and i have 50 days left to create a robot. i will tray to update my thread…
Hey guys I do not much about coding but here is what I want Create a script to simulate key presses Enter a value through the inspector so the output changes accordingly Users enters 65, print(Pistol); Users enters 66, print(Shotgun); If the same value is entered twice for a key, switch to a secondary weapon …
Hey guys I do not much about coding but here is what I want Create a script to simulate key presses Enter a value through the inspector so the output changes accordingly Users enters 65, print(Pistol); Users enters 66, print(Shotgun); If the same value is entered twice for a key, switch to a secondary weapon …
This looks so great! What would be the workflow to create my own presets for the LITE version of Polistein? Same as with the full version? cheers and keep up your great work! ;)