There are some interesting modeling improvements in the latest maya. As you can imagine they arnt perfect. If someone finds an issue with a mesh and smart extrude please post it here. https://help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-21E37C98-B7CA-4B9A-9883-8276FD8AB819
The hardest parts done. I just need to update the tabulation Server HUD Widget to be the main hub of all capture latest data...then have all child classes parse it's data when it's been localized the independent machine. After that I can to move onto other systems like killing, GORE GIBS, respawn, compulsion loop gameplay…
In fact make sure its a core 2 duo because OSX Lion requires it, and to work with the latest version of XCode you need the latest OS, right? [Apple] are sneaky [bastards].
Maya's default face weighting is not the same as some of the face-weighted pipelines you may have read about. It does some weighting, but not enough to turn a bevelled cube into a nice looking object, for example. Unless things have changed in the latest release, it's not going to be what you're looking for.