We will need to get some more information about your system, could you please email support@marmoset.co with a description of the problem so we can follow up? Thanks
With 4.04 Toolbag now uses DX12, it is not possible to test with DX11.
Already fixed everything, UE 5 also didn’t work for me because of a similar error, right after starting the program, I deleted msi afterburner, ( Rivatuner) and everything connected with it, since it used D3D over applications and caused an error
Already fixed everything, UE 5 also didn’t work for me because of a similar error, right after starting the program, I deleted msi afterburner, ( Rivatuner) and everything connected with it, since it used D3D over applications and caused an error,
Replies
Make sure you have the latest windows updates installed as well.
Does it crash when loading a fresh/blank scene, or is this happening when loading a previously created scene?
On startup, before loading anything. I will have a look to see if there's any windows update available and keep you posted. Thank you!
Same thing, still crashing :-/
Do you use by default DX12? is there a way to change it offline to test with 11?
More infos: windows 10, 8700K, 64GB and my res is 5120*1440 (Marmoset doesn't change full screen)
We will need to get some more information about your system, could you please email support@marmoset.co with a description of the problem so we can follow up? Thanks
With 4.04 Toolbag now uses DX12, it is not possible to test with DX11.
Already fixed everything, UE 5 also didn’t work for me because of a similar error, right after starting the program, I deleted msi afterburner, ( Rivatuner) and everything connected with it, since it used D3D over applications and caused an error
Already fixed everything, UE 5 also didn’t work for me because of a similar error, right after starting the program, I deleted msi afterburner, ( Rivatuner) and everything connected with it, since it used D3D over applications and caused an error,