Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
Hello! I'm exploring the process of creating a game from the ground up. My goal is to develop a puzzle game where the initial player enters a room filled with playing cards. The player will need to engage with these cards, selecting three to flip over.I was picturing the cards appearing closely as a UI, or possibly they do…
Hi, I'm Dhruv – a full-stack developer with over 3 years of experience in building web and mobile apps, and 6+ months of experience in game development. I’ve developed multiple 2D games and recently started working on 3D games as well. Portfolio: https://dhruv-g.framer.website/ About the Game I’m building a hoverboard…
A sword kit of a poor samurai hope you guys like it ;) i made it as a game-ready modular assets Modelled in Blender, textured in Subtance Painter and rendered in Unreal Engine 5 Follow me on Artstation: https://manhha_khan.artstation.com/ !
Hi. I'm planning on working in the game industry as a 3D Character Artist (it could be AA, AAA or indie, though I'm focusing on stylized characters so maybe AAA is off limits). I'm currently on my way to finishing my first decent-quality character for my portfolio. My current specs are: - Motherboard: ASUS H170I-PRO- CPU:…
I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
"I met tons of gamers at Devry, we'd sit and talk about games for ours" My old Creative Director had a loaded question he asked in every interview: "Which would you say you are first, an artist interested in making games, or a gamer who wants to do what you've always loved." Artist = +1 Gamer = -100 He considered most…
Odd, widescreen monitors in my experience haven't prevented a game from launching. Unless the monitoe doesn't support 1024x768, the typical default of games these days. Battlefield 2 requires command line switches to run at widescreen. WoW for me just worked when I changed the resolution in game.…
we love it at insomniac. really like the water effects when its raining and pantine pro v shine on the lead characters hair. we spent a good deal of time thrusday just checking everything out. its funny we have character artist that looks just like the lead character, same crazy hair..hahaha good job, love limbing fools…