True, I was on a really general media course, they only scratched the surface of game art so I reckon 95% of the stuff I know is from self teaching So env art is over-saturated then? Why is this - is the average level of skill quite low for env artists (e.g. low skill barrier of entry compared to character art or env art…
Agreed with Flat Face. Definitely think about the context that you envision for this asset. Think about how much screen space it will take up and how the player will interact with it. e.g. will it take up the whole screen and will the player get to visually analyse it for as long as they want? or will it be a small prop…
Hi everyone, My name is Jonathan Lefebvre, I'm recently graduated from a Belgian CG school. My goal now is to find a job and working as a environment artist in the game industry. So, I really need to improve my works (and my portfolio presentation), and I would like some advice and feedbacks. What do you thinks ?…
Hi! I think ziz makes a good point, the environment would benefit from some more geometric detail. I would look at the silhouette of things, that those don't read overly low res/ facetted. Situations that silhouette the most would be probably edges/ corners. I think generally having more geometric detail around camera/…
Hey all, here are some screenshots of an environment I'm currently finishing up. Next up on my task list is to create a skybox for my night scene. I'm also currently working on the Arenanet environment art test for their internship program. I still have about 300 tris and 512 worth of texture space to play with. Crit me…
Hi, I’m currently working on this environment scene. I’m trying to improve realism, especially: - material - lighting - storytelling Any feedback would be really appreciated!
Hmm...intrigued and if I could also attempt to pin down the artist, spent an afternoon running a search however thus far no dice but here's something although a low poly character, I'd say a PBR workflow might've been similar to what was described in the OP i.e. "high end pixelart textures" The Bogatyr - Pixel Art PBR on a…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
ARTIST FOUND, BUT I DUNNO HOW TO CLOSE THIS THREAD For english, go further down! Hej! Vi söker en 2d artist/animator för ett spelprojekt som görs på sidan av jobb/skola, vi är ett litet indie-företag som verkligen vill försöka fungera och gå framåt. Just nu är det endast en game designer / programmerar och en story writer…