To echo what others have said you have a great portfolio. If you want to do environment art though I would take out the character models. I understand what your showing off but if its not environments or props I would take it off and focus the work. Once again though, amazing stuff!
Hey all! I'm new to Polycount and 3D art in general so ANY feedback is welcome. I'm a 2D concept artist and illustrator trying to broaden my skillset and expand into 3D prop art. This is a small set of stylized assets I made using Maya, Zbrush, Substance Painter and Substance designer. Will update this thread with more as…
Hello there, My name is Julian, I'm a 3D Environment/Prop Artist. I'm a highly motivated person and passionate about the work I do, I'm seeking experience to improve and better myself as an artist. I'm willing to do paid or unpaid work. Here is a link to my portfolio: www.julianvermeulen3d.com If you have any questions…
Hello there, My name is Julian, I'm a 3D Environment/Prop Artist. I'm a highly motivated person and passionate about the work I do, I'm seeking experience to improve and better myself as an artist. I'm willing to do paid or unpaid work. Here is a link to my portfolio: www.julianvermeulen3d.com If you have any questions…
Greetings. Been working on an alleyway environment for a bit. I wanted to do something different from the standard, gritty urban scene and while shooting reference photos near where I live I stumbled across some alleys that were overgrown. I tried to incorporate some plants into what I was working on. Not sure if it is…
Hi I've been working on a victorian ranch environment for my texture and lighting class. 35k tris. Mostly done in the spirit of low poly in order to focus more on the texture and lighting. Here's the current state of it rendered in unreal engine 3. Any advice and feedback would be appreciated. Some crappy photoshop…
Hello stranger! :) I'm Aleksei, a Concept Artist who's really into crafting captivating environments, especially in the sci-fi genre. But there's more to me than that – I also enjoy making key visuals, developing unique looks, and occasionally taking on the role of an art director. Concept Art: I have a passion for…
fog just completly breaks everything when i move to 09-11 build for testing anyway, as does the rain and wet look! Tried mobile specular also, but that just couldn't acheive the look I wanted. Need to mess around more it seems. Was gonna add some environment elements that interact with the track, such as a basher from the…
Hi there everyone this is my first post here on poly count. I am pretty new to 3d art in general and am starting to get work together to hopefully get a reel out there and a job soon. this is my second environment that is planned for my reel and it is still a few weeks away from being ready to render. My first environment…
Hey guys! I was wondering if anyone knew of a few good places to look for concept art/environment art. I want to find pieces to create in 3d for my portfolio. And of course I want to be able to contact the artists of the pieces they made so I could get permission. Thanks guys! :)