Hey all! I'm new to Polycount and 3D art in general so ANY feedback is welcome. I'm a 2D concept artist and illustrator trying to broaden my skillset and expand into 3D prop art.
This is a small set of stylized assets I made using Maya, Zbrush, Substance Painter and Substance designer. Will update this thread with more as I expand the environment I'm working on.
Thanks for your help!