Hey all! :) I'm having some trouble with seams and possibly my topology. Can anyone please tell me how to fix the weird shading and possibly some topology improvements? Thanks!
This is my situation: https://prnt.sc/gosyuq Why i get this weird shading thing in my viewport (which is viewport 2.0). Although in my render it looks fine. Do you know why this happen?
http://steamcommunity.com/sharedfiles/filedetails/?id=944513585 Guys tell me please your opinion about strong and weak parts of the skin i try to proove my self with every new project
Theres no difference from your high and low besides the screws/bolts. Without that difference the normal maps going to be a flat blue for the most part.