WELP! It's CIVILWAR time again with EiGHT, daphz, Dylan Brady and weisheng. This time we thought it'd be fun to run with a modified forum game from ye olde 2D concept boards, but for 3D! (shoutout to Arne who ran the most concise and amazing ArtPGs: www.androidarts.com or www.twitter.com/AndroidArts, check out his stuff…
https://www.artstation.com/artwork/rlnWPL Hi! I finished this project two weeks ago and would love to get some feedback on what I could improve. I tried to show that I'm familiar with the modularity and Substance Designer.
In the mean time I do know enough programmers and a few designers. Who lost their job to AI. As a programmer its best to go all in on AI and increase you speed and output with it. According ro programmer friends. Through that your job is more secure.
Hello. me and a friend have just started fleshing out the idea. We're currently looking for a competent modeler that can do gritty, futuristic corridors, turrets, and other space based items. The work will be unpaid. Unless, we get to the point where we have something presentable for kickstarter and a competent team of…
The book is one of my treasures, I wish I had him sign it when he came to the office once. The designs in it are so far removed from the relatively tame game work he does now, this is probably to do with less creative freedom in Japanese companies. (below quoted from http://www.gearsonline.net/designers/ ) Okubo Junji…
(UPD), I've modeled and textured a locker and some pipes and added them to the scene since the last post. I've also looked into vertex painting / texture blending, but I'm unsure how it applies to a modular kit, since it appears vertex painting would be used once the room and objects had been placed together in order to…
Hi everyone, I’m currently working on a 3D modeling project for a dieselpunk hoverbike and would love to get your feedback. I’m a master's student at the University of Hertfordshire, and this project is part of my coursework. The concept is inspired by the gritty, mechanical aesthetics of the dieselpunk genre, combined…
I’ve got the body and face sculpted, and I’m planning to put together a timelapse video before the tournament ends. The clothes are already done in Marvelous Designer, so the patterns are finished but I just need to refine them, clean the topology, do the UVs etc.
That's really a shame because I think Ai could be very helpful . I am using Designer to generate cracks , dried streams etc but it takes days to lose that instantly blobs based procedural look there tweaking sliders . Would be so happy some ai would just generate something like a stream on a sand from a yesterdays rain…
Hey! My name is Lucy Webb and I am an Animation Senior at The College for Creative Studies, and I have a minor in Game Design. I plan to follow more of a video game career path, so this is great to document my progress as I grow as a 3d artist. My first project is an environment diorama, influenced by Cyberpunk 2077 and a…