Hello polycounting people! i've been working on this character for some time now and i am at a point where im not 100% percent shure in wich direction to proceed. I am pretty much done with the highpoly. I'll bring her into unreal, build a little hill with some grass on it, simple rig, try out apex cloth and then a lot of…
Ok, so there has been some disagreement between myself and a friend of mine *cough* oniram *cough* as to a technique I used to create a normal map. The technique I used is to add floating pieces. I had seen this be extremely effective on other normal maps so I figured, "why wouldn't it work with bigger objects?" because in…
These are some Zelda style horses I've been working on in my spare time. I'm not much of a designer so a lot of aspects come from the horses in breath of the wild. I wanted to see how closely I could match the cell shaded style in Unreal and wanted to improve my understanding of modeling quadrupeds. I enjoyed this one,…
Hey everyone. I'm dave yun. I've been a freelance artist for 3years. I've done work in books, games. My main works are fantasy concept charater and creatures also illustrations. And I can work as digital painting and handdrawing both. I'm availavle for freelance as well as remote full-time. Thanks! Contact me at :…
Frog & Newt – Blender Artist Rev-Share Opportunity Starleap Media, LLC is in Month 1 of our cooperative indie studio Blender campaign, building Frog & Newt—a family-friendly 3D platformer filled with expressive puzzles, modular biomes, and heartfelt storytelling. This is a pre-funding, royalty-based opportunity for Blender…
Sooo, it's been a while since I've posted the last update. I'm really busy with other projects besides this spare time project, those projects deserve my focus at the moment, mainly 3D and research projects. But I've found some time to do some more work on this project. Not so much art stuff (except for the club scene,…
Hello, We are a small group of hobbyists working on a Virtual Reality game in Unity that can be played using Google Cardboard. The general idea is to have a character on a vehicle that navigates to reach the end of a level. We are looking into making the game arcade-like with low poly models and bright (pastel) colours.…
Hi! Im from Argentina. Im making a Mobile and VR Mobile Videogame. Its a SciFi Runner. We are looking for an artist. We would need you to work with lots of NEON LIGHTS (Tron-like), and Sci Fi/Futuristic World. The runner is Rail-Based, so the WORLD will be just background like. We will give you credits when we…
Hey, i just wanted to post this for a friend of mine. My friend is looking for level designers and character modelers for his rpg game. The rpg game would be made on UDK. The gmeplay of the gme would be similar to devil may cry, but with its own feal. He also wouldnt mind having some coders/programmers and some animators…