Lately my machine has been seemingly randomly crashing while browsing the internet. I've now determined that anytime a java app tries to run my computer crashes. I've tried uninstalling Java and running my machine for a while- no crashes. However it's necessary for certain apps, namely my companies games, that I am capable…
Legacy , ACES, Adobe and why? Isn't Adobe one basically same as in Photoshop ( ICC profiles based) the games usually ignore while in full screen ? ACES one is for VFX . Games use only tone mapper part of it , right? What you set for Unreal5 based game for example ?
Hello! Anyone know how the gaming industry in Vancouver, B.c. is doing- Has there been more job stability in the studios than before, or would you say it's about the same? Any fun studios hiring atm?? -Steve
Hey everybody! For a couple of months I've been working part-time on a game project. I just finished a teaser for the alpha of the game, so I think now is a good time to start my own thread here to post occasional updates. Art-wise it can't keep up with many of the cool things being posted here (my last 3D work was for the…
Unreal Engine Developer – Revenue Share Opportunity We are Kick Motion RT Oy, an experienced art outsourcing company now launching our own game development projects. We are seeking a talented Unreal Engine Developer to join our team and help bring Legends of Vica—a groundbreaking RPG with gesture-based magic combat and…
I am new to game art. Chose to work on this small project, for practice. I seek critique, to not to do same mistakes again. Hope its likable. Thank you. Violin: 9K Tris (without strings) https://www.artstation.com/neeraz
Thanks emesjay, This issue is likely because the group name of your mesh has changed when re-exporting the mesh. DDO relies on mesh group names to know to which parts certain materials are to be applied, and if the group name changes mid-project it will no longer know how to associate the mesh and material. Make sure the…
Hey! Art director from Impeller Studios here, I wanted to share some assets from our game, Starfighter Inc. that recently went live on Kickstarter. https://www.kickstarter.com/projects/impellerstudios/starfighter-inc-0 The game is a heavily narrative and combat based dog-fighting simulator using real science in our real…
Team name: boredom's products http://www.boredomsproducts.com Project name: Extreme Hugtime Simulation Challenge Brief description: Our game is a casual game targeting older women, slated for an iPhone release. It's been in production for about five months. Target aim: Retail Compensation: We can pay about $15 for this…
The next project, a game ready prop. I used the Maya - ZBrush - Substance - Marmoset/IRay pipeline, with the base mesh as a low poly and the high poly sculpt baked onto it. Admittedly, I should have used cylinders with more subdivisions for the two parts with the symbols on them. I intend to go back and rework the base…