We decided to learn blender at our studio (most of us are Maya users), so we created a quick challenge that allows us to explore a big portion of the blender modeling toolset.We're going to make movie-inspired dioramas, it has to be old school low poly, so we decided to "borrow" the rules and tech specs of the 2013 VG…
I need a shape splattered non-uniformly. I can control the density, the scale and the rotation using map inputs, but I can't control the position random that way. Is there any workaround, or could the shape splatter node be adapted (no clue how though)? For now I would just use different stages, mask them out and layer…
I've made photogrammetry of a head, and via some sculpting i made model of a head. Then i did retopology, and apply diffuse texture to a lowpoly model. In general i'm satisfied by result. (Later i'll correct some mistakes in Photoshop, and in Blender texture painting mode) Here is my preview of texture (real size 8k). I'm…
Hey, I'm trying to replicate the playback speed of this turntable below - starting off normal speed and then slowing down to a stop at the end. I have a 360 degree turntable of 50 frames (like the one below) set to 6fps, but on playback it just goes on a very fast loop and was looking to have a similar playback to one…
This is a playable enviroment where you can walk up walls. My computer is a bit trash, so Im restricting myself to baked lighting + reflection probes (aside from a single directonal light) and minimal Post processing (currently just bloom and motion blur - the big turbine thing spins in game untill you turn it off). Unity…
Here are two characters I had the pleasure to model for Spacelords! Hope you like it Here you can cheeck out more! https://www.artstation.com/artwork/wlnbV