Update on Kobe's body. Just finished early stage of clothing and added a pair of Air Jordan 8 on his feet. Rather than going for fully realistic clothes I modified it a bit to be easier to print later. Stay tuned! www.poligone.art
Hello guys, The entire career I worked in a realistic/ fantasy style. The last couple of months I decided to try stylized art. Here's what I've got More images and WIP in my Artstation: https://artstn.co/p/YaZKrw Cheers!
My first take in translation from Comics to Realistic design and of course for first try I wanted to be Gorr. "Gorr the God butcher" one of the greatest story ever told when it comes to character of Thor. Instagram: https://www.instagram.com/velimirkondic/?
Hey fellas. I'm sculpting an evil looking alien for practice purposes. It's a mixture of Furio Tedeschi, Star Craft Zealots and Predator. I'm also going to work on a realistic alien skin for this guy to run in game engines. Here's the sculpt.
I'm starting another project for myself. I think it's going pretty good so far. Right now, I'm going high poly for the most realistic look as I can possibly do. Any tips or suggestions so far?
Hey guys!, I started this model some weeks ago, i will try to make an new version of Link from Zelda game series I will try to keep the realistic proportion, Here is my basemesh so far Critics and comments are welcome.
Did this in a couple of hours and learned how to use Blender particle system... a bit. I want it to look more realistic so I can do lowpolys for games. Any critique greatly appreciated! model Here's the reference pic:
Hi, this is my first post in Polycount. Right now I am working on a mini cooper car. I am aiming for an in between look of a realistic yet stylized looking piece. Please help me on this one. CC and suggestions are always welcome.
Hi everyone, welcome to day 64 of my 180-Day Topology Improvement Journey. As you may recall, I’m working on a realistic model of a dry iron that I borrowed from my mom’s room. Today, I made some progress on fixing the topology issues and modeling the sole plate. I also studied the shape of the cord lift, which is quite…
Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual communication in…