Hi, this is my first post in Polycount. Right now I am working on a mini cooper car. I am aiming for an in between look of a realistic yet stylized looking piece. Please help me on this one. CC and suggestions are always welcome.
This is good! Im noticing there are some areas where parts are meeting that have much stronger divits than others, especially for the trunk door. This looks a bit odd as I would expect more consistency in the lines that delegate separate parts of the car. Also your license plate looks to be rendering as if it is curved. I think this is because the edges of that cube are rendering as soft edges instead of hard edges. I think it would look better if it looked closer to a flat plane.
Well, I have to apologize for this one. I only remember to post here today, I really suck at environment. I guess I'll just create another project. I finished this last October 2017. I will create a new one, to show my improvements! cheers!
Well, I have to apologize for this one. I only remember to post here today, I really suck at environment. I guess I'll just create another project. I finished this last October 2017. I will create a new one, to show my improvements! cheers!
Well, I have to apologize for this one. I only remember to post here today, I really suck at environment. I guess I'll just create another project. I finished this last October 2017. I will create a new one, to show my improvements! cheers!
Well, I have to apologize for this one. I only remember to post here today, I really suck at environment. I guess I'll just create another project. I finished this last October 2017. I will create a new one, to show my improvements! cheers!
Replies
Here is the link of the finished product:
https://www.artstation.com/artwork/vPryx
Here is the link of the finished project.
https://www.artstation.com/artwork/vPryx
Here is the link of the finished product:
https://www.artstation.com/artwork/vPryx
Here is the link of the finished project.
https://www.artstation.com/artwork/vPryx