Panupat :-1: Hi i know of course about archinteriors and exteriors from evermotion and their archmodels... But i dont really think they have what im looking for Im looking for something like "Ultimate Complete Realistic Vray materials (settings) 100+ materials"... Something like that... Is there something like that...?…
Just a quick question about something that's bugging me though not really jeopardising my work. I'm painting an amulet in substance, which I modelled in Maya. I've created several models using this Maya/Redshift - SP workflow and not seen this issue before. I've painted some of the textures and wanted to check them out in…
Oh goodness. I heard about this contest and got stupid excited. I've a few ideas floating around in my head, mainly for Elise. But I might change it up if it just isn't going how I like. WIPS and the like to follow. The first being a 20 minute rough block of B/W thumbnail.
Hello! I'm hoping to start out in the games industry! My main goal is to become a character artist and to that end I have begun overhauling my portfolio to be nothing but characters in order to show off my best range of work. I still have a lot to learn so what I was hoping for was some critique on a study I completed…
Hey guys, thanks for the feedback. GDC comes up in just a couple days here and I am wrapping up the environment the best as I could for my portfolio. It isn't finished without the Mech of course, however I will continue to post progress and work on this WIP until it is fully finished with the Mech. Here are some more…
I like the soft look his flesh has. You can really feel the fat under his skin. He feels sort of hand drawn to me, which is a refreshing change from the swarms of too-perfect models out there. If I were to suggest anything, it would be that his legs seem a bit too thin for his torso. Great model though, I hope I learn to…
Unfortunately, I’m on the other side of the country :# I don’t think my area has access to any in-person instruction. Even the local college I attended just had a single collective “different medium every day” art class. I was considering trying a subscription to New Masters Academy and picking up some Sculpey.
Is it possible to bake hard edges or selected edges somehow in Maya, Mental Ray, V-Ray or anything ? I want a baked image with stated edges white and all other black background.