Decided to color few sculpts and render them out in Toolbag 2. Now this stuff is total lazy mode. By that I mean polypainted > decimated/remeshed > auto-uved in Zbrush and then generated some normal maps. Basically the idea was to render some painted sculpts with lowest ammount of work I could get away with. Now I did…
Vinyl degrades and wears down over time. It's an exercise in futility, the quality will always degrade its just a question of how well you can put off the inevitable. If you plan on trying to sell them at some point then you will want to collect and never listen... The more you listen the worse it will get, the same is…
Rhinokey: Yes there were definately bad choices in my planning for this project...but this is my first normal mapped character so hopfuly I will do more reserach and be that much smarter next time. Let me know what you think of the update and thanks! I went back to Zbrush and created the normals again, finally getting the…
Remakes/Remastered Need for Speed most Wanted Midnight club 2 San Andreas Metroid prime 2 .Hack// 1-4 (Pc port) Half Life Decay Gauntlet The first FF Christal chronicles (with a Echos OT co-op system) Super Mario Advanced Super Mario Sunshine Majoras mask Chrono Trigger on console/pc + RT action A slight change Dragons…
Hey, I think you've managed to produce a very lively feeling slum city! I loved the clothes, monorail, posters/holograms, graffiti and litter. All these together convey the highly populated but decayed favela atmosphere really nicely. Lighting is proper moody as well! The sheer amount of ships flying overhead felt too much…
@Carabiner In my initial texture pass I'd added some browning to the edges, however it was looking very good, but I'll definitely try adding more decay now you've mentioned it, certainly not the room of an organised person haha. Thank you! @Ashervisalis Hey, cheers for your comment! I only have the one light source (Beside…
@ahtiandr Yeah that's pretty much close to what I was looking for, maybe not that level of decay/wear. What was your process of creating the object in zbrush from the image? would love to know As for an update from my side. I managed to get a cleaner and lower poly result in Maya with some more development using the first…
Hey! This is really coming along! The floor looks much better! One thing that just stands out to me is the tiling on the walls. The patches of exposed brick all feel similar in size/shape which makes it a little more obvious that it's repeating. It would be neat to see some of that decay placed intentionally, like along…
I was about to say lighting as well, I'm not as good as Zepic but I'm also big on lighting. I think If u just play around with cry engine's individual lights and I'm not sure if cry engine has a decay light settings that u can play around with, but right now, your scene is evenly lit and it would be nice if u have some…
Half-Life 2: Short Stories is an episodic mod for Half-Life 2 focused on showing some different sides of the Half-Life Universe. Human Error and Paradigm Decay are the two story arcs that we have on the go at the moment, each will span 3 episodes, each having around 45 minutes of gameplay. The two arcs differ greatly from…