hehe, I can feel your pain. Actually it will crash every now and then when collapsing to skin and then selecting the now greyed out SkinWrap modifier even if you do everything right. The simplest workflow would be like this: On the one hand you have your skinned mesh, on the other your new one with the modifications. You…
You should talk with @Alex Javor since from what you wrote, it does seem like going indie and making your own game (at a manageable scale) may be a good way for you to use all your ability. As a 3D artist, in production and especially in AAA, all you'll be doing is what you're told. Sure there is some creativity in it, but…
Hey guys. A friend of mine and I are working on a little game in Unreal Engine 4. Since we both aren't character artists we bought a high poly head for ZBrush, textured the first subdiv (lowpoly) and put it into UE4 with a baked normal map. The result does not look as good as the actual face does in ZBrush. Can you tell me…
So, speaking as a person with a good business background, i'd say this is a win-win situation for you if you manage it correctly. First of all, a released title still counts. It means that you have been through the game's whole cycle and saw it through. I bet you remember a time where "released title X" under your belt…
Going to just point out two strong looking piece that stuck out to me I don't have the time to check the entire site. This environment: http://i992.photobucket.com/albums/af41/3dcgfx/dsentry7.jpg And these two: http://img101.imageshack.us/img101/4118/dragonenginene4.jpg More so the dragon design, i found it super…
Can you post the reference you're using as well? I love Tomb Raider so I want to see this again when it's complete. What's lacking right now is contrast. Everything is white. The other color you do have is ok, but it should be saturated more. Give it more of that orange fire you're looking for. You can make parts of the…
Just a little update for all those who happened to check out this post the first time around. I am a bit side-tracked looking for work and a new place, so development is irking for the time being, but gears are constantly turning in my head for this project. You can check out the new ModDB profile located at…
Look look look at art. lots of art. Make it a hobby. go to www.conceptart.org and go through the "best of CA" thread, and look at everything there. Try and identify what you like, what strikes your creative sensibility and start collecting any image that really jumps out at you in a folder. Refer back to it often, and try…
It’s one of those concepts you can stare at for ages. Every time, a new story starts to form in your head. I knew I had to turn it into a 3D environment eventually.
I worked on this over the course of about 6 months, squeezing in sessions of 30 minutes to 3 hours in my free time. It was the perfect excuse to explore some…