Hi! I'm trying to make a curve that bends with the help of nonlinear bend in Maya. I want to use this for a modular piece I have but I can't get it to work. 1. Here I had a value of 0.78539816339(pi/4) for the curvature. Low bound was set to 0 and high bound was set to 2. 2. Here I used an expression that "kodde" mentioned…
Hey there, fine people at Polycount. My name is Filipe Duarte Pina and I am the creator of Detective Case and Clown Bot games. I am also the co-founder of Nerd Monkeys Ltd. I have been making video games for around 19 years but only started professionally around 12 years ago. This post is a Post-Mortem on the art done for…
Carpathian Crosses is a community add-on for Red Orchestra - Ostfront '41-'45. We are developing a new playable nation (the Romanians, the third largest Axis nation and Germany's biggest ally in World War Two) and new battles for players to be deployed to. Naturally, with the addition of such an army to the battlefield…
Hey Guys, Having problems baking a mirrored normal map, pictures will prob explain better than I can - ALL faces set to one smoothing group - MirroredGeo set to different smooting groups - Normal map in diffuse Channel - The UVs As you can see, when all faces are set to one smooth group I get a weird offset seam, any…
Here's the deal. When we switched to the new forum software, all members were set to the status "Unverified", automatically. Our anti-spam plugin flags any potential spam, and gives the moderators a list of the posts it finds. About once a day, we work through this list, using our human brains to mark which posts are true…
i keep getting this result where it seems like a channel is being completely missed. it happened more than once, i've always managed to make it "reappear" but i don't know how i did and what is causing the issue. both meshes have been triangulated and i did all the basic procedures to bake this kind of texture. I've used…
Exploration of landscape stuff with blender eevee. Sea Of Rocks is fictional place in mostly barren planet. I used megascan things and textures with little changes to color to get em match with other objects mostly. Planning to do another one but with mostly procedular stuff.
OH OH OH OH!!!...I've had a brainfart! Lets make a Polycount Top Trumps or better yet, Combat Cards! (I still have the Chaos set. Its Awesome!!!! Someday i'll try and re-buy the other packs.) http://www.ultimate-top-trumps.co.uk/citadel.html Each competitor creates a character for their army. When they are finished we role…
i hope this is the right forum... So i made a quick crappy model with an even crappier texture to see if i could get it working in UT2003. Now going over this tutorial, http://www.neomagination.com/tutorials/max2ut_01.html, i got everything done to the best of my knoledge. but of course, its not working. i have it set up…
No matter what I do, this is the colour i get (See images of gorilla dude). It is a lovely Fur colour, but not what I need. I painted this texture (See texture map img), and I´d like that to effect the colour of the Fur. But I have no idea where to plug it in. And on the fur alone, no matter what part i change on my…