Hi, My name is Patrick Delmastro, I'm an experienced Character Artist / 3D Artist currently available for freelance or full-time work. I have had the privilege of contributing my working on 4 shipped games titles. My portfolio, demo reel, and resume can be viewed on my website: http://delmastroarts.com/ Thank you for your…
If I were you, I'd definitely come back to it. You've got a solid foundation of a character that could definitely fit into the Borderlands universe. However, it can always be frustrating to immediately start working on a project like this again especially because of how rushed you felt creating the character for your…
HI everyone! Nervous to post asking for crit for the first time haha! I'm going to be doing a lot of concept art for a personal project over the coming months and I'd like some crit/advice on how to take my drawings to the next level in terms of bringing them to life :) This is one fo the first character concepts I've…
hi all i been searching the net for any kinda info on ow its done basically what i is a lil character that runs around in a level collecting gems once a certain number has been collected a custom attribute is unlocked like a different kind of tail or another dress etc etc etc now i am wondering as to what the art pipeline…
Hi eveyone. For the past 7 weeks, I've been working on my first original character for my digital sculpting and texture class. This is the second full character I've made so I know I have a long way to go until I meet industry standards.. I have quite a bit of time into her and am rather proud of her at the moment. Alot of…
Hello polycounter !!! I have recently done a alien character inspired by a old concept I had. I have done the Hi-poly and posing with zbrush, made the render also with zbrush and composited with photoshop. I plan to create a game version with texture and if I have the time I really want to rigg it and animate. Additionally…
Hi, I have not posted in polycount for a while but here is a new project I started a couple days ago. I am a fan of Roberto Robert's concept art, so I asked him for permission to create one of his characters in 3d and he said yes. If you want to see more of his work, you can check out his portfolio here:…
Hey guys, I'm pretty new here, so this is gonna be my first post. Here is a character I've been working on over the past few days. Honestly I'm not too familiar with the "proper" practices one might use when making a hi-res character in zbrush, so what you see is just me kind of whinging it. Generally, I'm fairly new to…
do you mean movie character? for 1300F it is around 54 sec, this is sound to me for short movie I dont know... , but for game animation character it has usually looping type of animation. I had to do some loops animation for a real time movie, so average frames I had up to 100 frames per character. Hope this helps. cheers
Hey Guys, Decided to improve my portfolio, eliminating the weak entries. Replacing some with newer more polished work. And improving the presentation of some. In July 2012 I started a new portfolio site, and haven't really updated it since(, untill last night). Back than I based it on Hazardous' and Anuxinamoon's with a…