miauu's LayerColorizer has just been updated to version 1.1 You can now use the Color Palette to save and reuse your favorite colors. https://www.youtube.com/watch?v=ALyfGXy5epY
bake 16bit textures and 8 bit and see if there is a visible difference. if no difference, go with what is lighter. keep a save file of your baking setup right before you bake, just in case you learn something new in the future and decide you want a different size texture, then you can easily do so. as for outside pieces,…
:D yeah, that was my "I can´t decide which material presents forms and details better" phase. and just like that, mere 15 years later I´ve decided to revisit this model as if dozens of my other personal projects (published or not) were all finished already...
If you play the part of art director you will get a result that will make you happier. Look at logos of companies similar to your own. Pick out the best ones and try and see what elements make them attractive to you. It doesn't matter if the logo is modern or old style, if you are a clothing company a retro look might just…
Hi there. So like to share this boat asset i'm making for the game. I'm including the reference i based it off of. I'm not trying to get it exactly like it but just the general sense of it as it as it for a gamejam. Also showing the wireframe to see how the topology looks. Just like to see about any critique I could use to…
I'm not going to lie, while I was getting prepared to finally get into this industry I thought when I finally made it that it would be all fairies and roses and unicorns. I worked my ass off, put myself in what feels like an insurmountable amount of debt, and ruined a relationship of over 3 1/2 years just to make it where…
Hello Polycount. Just wrapped up a new personal project where I experimented with bringing a more painterly style to my 3D characters. Full project at my Artstation: https://www.artstation.com/artwork/RKrZGr Based on painting found on pinterest: https://pin.it/4SF161oem Thanks for looking! I am happy to hear…
Senior Hard Surface Artist (Remote): We are a team of expert developers with the goal of creating the next generation of systems that will power gaming and game development. We're seeking an experienced Senior Hard Surface Artist to create modular 3D assets that meet strict criteria in terms of fidelity and precision. You…