Hey guys! Not sure if this is the right place to post this, but I need some help. I'm looking for good examples of low-ish poly character models. I'm thinking of something within the 1500 to 3500 range. Both male and female. Should be in wireframe, as I intend to study the topology. If you can think of anything that would…
This is just some little hero character I sketched up while I was bored one day. I sketched up a Villain to go with him but I start and stop so many projects it seems nothing ever gets done so I am going to try and stick this one out till the end. I just finished the character with his weapon which isn't shown and he comes…
I thought it was about time I posted some work! This is a character I started as part of a CGWorkshop with Steven Stahlberg (which I highly recommend to anyone on a beginner to intermediate level). I concepted my character and did most of the modelling during the workshop, and have spent the last 3weeks working on textures…
Hey there! My name is David Valentine and the small indie company I represent is looking for a freelance artist to create a rigged 3D character in the style of Riot Game's Valorant's 3D character design. We are looking for this to be done in a fairly short time frame. Please contact me at int_light@outlook.com if you are…
I'm not a character artist so my input probably isn't the best but it seems like one of your problems might be coming from a lack of self-confidence. The fact is, the ONLY way to get good at any type of 3D art(or any skill, really) is to do tons and tons of practice (which will inevitably lead to many fails.) Sure,…
I want to get better at characters and thought I would jump back into this character I started a while ago. I feel that its a good start but I would like some C&C from you guys to help me push it farther. I look forward to seeing what everyone thinks.
Hi there, cool start. I think what you have now is more of a meat tube, that isn't meant to be an insult - just that the overall object has no real interesting gesture or rhythm - really pay attention to this as it will add a lot of appeal to your characters. I would suggest looking more closely at the concept and even…
Like Abrvpt said its looking good so far. I agree with his comment about the weight in the pockets, I would also tighten up the straps, espcially the ones on the head and running along his chest, and make the coat bunch where it meets the strap. This reminds me a lot of the post-apocalyptic character I saw on zbrushcentral…
Hi polycounters. It's me again. Here is my new character. May be we can call an undercover person from JTF2. I just started this as a sculpting practice during my free time, then decided to finish it. Lot of clean up work left. Zbrush renders Marmoset Screenshots. The model has 10,221 tris and two 2048X2048 px texture…
Hey there! In between jobs right now and I decided might as well post here and see if anyone is interested. Open to freelance or onsite work, doesn't particularly matter to me. I have great experience with Zbrush and the whole modern character creation pipeline as a whole. I understand anatomy and composition, as well as…