I am now open in taking 3D commissions! I create 3D characters that are semi-realistic, I am open to anything but not in gore, NSFW, mecha.If you are interested, email me here: coltg030@gmail.comMy Portfoliohttps://www.artstation.com/coltg03
Thank you for feedback, that is actually really helpful. I tried to experiment and got a more simple shape for sleeves. Here is what I got so far, but I am not happy with it and might redo it again and simplify it much more. The reason it looks like paper is because I used marvelous designer for cloth sim and dropped it…
Hi everyone, I'm posting here a bit late since I was a bit shy to share on here. All the work people have been sharing have been amazing and great to see the progress on. So, I'd like to contribute to the challenge! Hope to see you all in future challenges!
Hi everybody, I am writing to ask if anybody can direct me to good sources of information (articles, videos, pdfs..) regarding using models with chamfer and custom/weighted normals to make environments. I understand how to make the models with the desired shading but I would like to know more about texturing methods to…
Hey everyone, I hope you're all doing great. This is my first post on polycount and here's a character art piece that I'm working on. It's based on a concept by MinTiger (Jang Minho). I'd like to get some feedback, and you don't have to hold back. I'm particularly looking for input on the proportions before I move on to…