Digging where this is going, sweet progress from the last time i saw it. I'd say A for the standing pose for sure if you are having the gun raised in the walking pose. It's too similar otherwise. My only crit on the walking pose would be maybe tense him up a little? He seems relaxed for a survivor type, even if you are…
Humble Suggestion: I'm an ol' polycounter. I don't miss the old models as much as I miss the focus that was on them. That was what polycount was all about to me. How about a new forum topic-- "Player Models"-- allowing folks to show their stuff/get critiques and possibly link to working models hosted on other sites with…
This is going to be a big art progress dump. Putting it into subtance, finish baking the normal, and a first texture pass. Rig the model, and a short animation to check for the articulations Import everything into marmoset and set up the scene for lighting and render. experiment with different poses and found one that i…
Dear Polycount Team, it has been a while since my last post and I would like to share my current project with you. First of all it is inspired by the following concept art: Following some early procress screenshots to highlight my process: Also, here are some screenshots of the current state of my scene: As it is right…
Hello Polycounters! It's been too long since my last post but I thought I'd share some progress on what I'm working on. Here is a high res sculpt of a character I'm working on, known by strangers as The Kid. The Kid is a born ruffian, raised in the post-apocalyptic world overrun by bandits and thieves, he wields a giant…
Thought i'd make a thread for this one to get some more feedback. The environment was made for a student game called caligo (myst) a platformer/exploration game in which you control two characters. you start at the bottom of the level and have to work your way up with both of them. the protagonists are two girls that both…
So i've created this little sketchbook to chart my progress from where I am now, to hopefully getting a job in the industry. Unfortunately right now that seems to be in the very far future, but no pain, no gain. This is the long list of things I hope to progress along and learn in the coming weeks and months. To Learn:…
Hello! I have been here a while, but dont think I have ever made a thread. But here I go :) I'm in the middle of a 16 week long school project where we are about 10 people creating a game. I'm sitting as technical artist in the group. But now when I am done with my part of the project, I can spend rest of the time to…
Hi guys, My name is Jeremy. I've been a lurker for quite sometime here but I've decided to create my own some sort of work-in-progress here. Please feel free to jump in and give crits on my works. My first entry is Magdalena, a project I've been working on for the Comicon Challenge on GA. I'm a fan of Top Cow so I thought…