Like others have said, you are off to a good footing by posting here and being open about critique. Some resources to get into character art from the beginning: Learn anatomy. Step back from doing anything pertaining to creatures and non-humanoid studies/pieces, or at least do not make them a focus until you can grasp the…
ok your technical workings are absolutely great, I really like how far advanced you are in these vfx/shaders..but your presentation needs some extra tweaks to make people on polycount say "dat's pretty art yo" Im just gonna run down the sky only in this 1- Clouds need to be atmospheric, clouds are not solid objects as you…
Hi there, I'm using Quixel DDO to create a door. The handle is Brass. It saves the goldy/yellow color in the specular map. And looks great in the 3DO. I import eveything into Unreal, create a material and assign the textures into the right slots. The brass handle comes out black instead of the gold looking color it should…
@2busychild Thanks! You are right, it works with windows Ink turned off in Wacom properties. You can create an application preset for Topogun to turn it off. Does anyone know if it is possible to set the 'distance tolerance' Togun? I mean how close your cursor has to be before the vertex/Edge/Polygon turns red?
First off, sorry I didn't respond to anyone's questions earlier. I should probably subscribe to threads in the future. I am using Cascade currently for a one week contract at a local game company. Cascade is a fantastic particle system and I'm enjoying using it. I have used it a bit in the past so I was not completely…
@Ashervisalis On starting the
mentorship program I mainly wanted to improve my buildings and
foliage. You choose what you are wanting to focus on and the project
that you do with guidance from Ryan. I've quickly listed what I
learnt below – although keep in mind I wasn't a complete beginner
at some of this but Ryan helped…
martenzander said: Yes, it's very common. I think that tutorial just tried to make things simple and in doing so made things more complicated than it needed to be. Here are some other tutorials that go through the process with the arms in an A-Pose. https://www.youtube.com/watch?v=cOokoFED7QE…
The "If->Then" and the "I do" I hope I can show you a bit of understanding between the coders and the artists and the conflict which can appear between those caracters. I have something like a coder history, I got very deeply into that for some years, guess I can say that I lived it like a total freak in that time + I…
Knald is great at creating all these maps. i use the convexity maps to create masks for edge ears which can be used to paint roughness/gloss maps easier and specular highlights etc. you can just copy the convexity from Knald to an alpha channel/load selection and use it as a layer mask.
How are rugs typically done? I'm going to be creating a Victorian rug and i'm wondering if Substance Designer is the way to go to create a complex pattern that will remain mainly flat, other than creases and folds that can be done using the geometry that the material will be on. Back in the day, slapping a texture from the…