I do something similar with Ace-Angel, in 2011 and lower I would apply a planar map to the whole thing, use point to point seams to draw the seams on the model in the viewport, then relax each chunk, its a bit like pelt mapping but without all the annoying stretcher cage settings and steps. It also sounds like you're…
If you are talking about hard edge normals (aka smoothing splits) then you'll want to place them in the same location as your UV islands. I'm not sure what you mean by this. If you're talking about tweaking your normal map in Photoshop after baking: I would say if you need to do this to a normal map along UV borders then…
First of all you state opinion like it is fact in a few places, than get upset when called out over it. Also when you act like such a obvious fanboy over 1 product, people don't tend to take your opinion seriously since you your bias is so big you won't question how things are done. With a large bias people assume you…
Kevin: Sweet dude, cheers for all the recommendations, I'll have to check them out :D The Maltese Falcon is one I'd seen previously so I didn't list it there. Did you see Adam Savage (of Mythbusters fame) talk about creating his own Maltese Falcon (and his own dodo skeleton)? Very cool stuff.…
I still subscribe to the Full Moon Show and Bungie's podcasts, but I rarely ever listen to them anymore. I do listen religiously to Capcom's Top Secret: The Bionic Commando Podcast. Other than that there's GFW Radio, which is my favourite podcast. They don't talk about games all that much anymore, but that's not important…
[spoilers - even though that should be fucking obvious] sonic - there are things that are done in the movie that just move the story along and let the viewer know what's happening. The whole thing about the king zombie acting a bit different and having the camera on him is just to give the audience a focal point for the…
Hey everyone! I've been in my career for 10 years and in my current role for the past five as the Lead Animator - and sole animator - at my company. On-going constraints at my company have lead to a portfolio I'm not entirely proud of and I'm here to fix that! I use Max but I'm currently in the process of learning Blender.…
I dig the silhouettes! I think you should avoid having a shield as tall as a person though. Big enough to crouch behind, but still small enough that one could conceivably walk somewhere with it. (that slight dark glow around your black silhouettes looks cool)
Lobby - A Social Experiment It seems that in today's world communication with those around us has become ever more simple and "dime a dozen" social networks have appeared everywhere. Yet all of these communication platforms are missing something very important, to make communicating with those around you simple. The idea…
Hello all. I need to know how people acheive that hard mechanical look on there edges when smoothed out for a personal project I'm working on. I know this is a noob question but I just haven't really ever gotten into it alot. I already know there is one method : Chamfering edges. I was watching this tutorial and the guy…