So I am putting together a viking village for portfolio and I am doing it in the hand painted style. I plan on making a few houses a great hall the smithy's work places a dock and boat and a few different props. Here's a few Screenies and Flat's of one of the houses: Need C&C... Let me know if its too saturated or bright…
Hello fellas ! I decided to make modular building and thought what restaraunt "Puglia", based in New-York, will be the good choise (because it's have simple forms and etc). For now i have made windows, later i will make windows for the side building and make roof for both of them, and finally will make entrance. original…
Hey Polycount, I wrapped up a personal project with the goal of understanding tools and fleshing out pipelines for modular organic assets. Coming from a stylized, handpainted background I also really wanted to get more in touch with realistic workflows. Any feedback welcomed, but I would really love any advice on how to…
More light on the areas were you want the user to follow the path. So more light on the main road for this composition I should say. Also a little bit of extra color lights / textures (maybe roofs or some walls) as accents will do better for the image. Maybe is not a very good of camera angle (i don't know you entire…
Good start, you defiantly want to break up that floor texture some more. If its a Tekken stage maybe the floor is supposed to be empty, if thats the case you could make it more interesting by breaking parts of that wall, having one of the lantern things knocked over etc. Maybe tear the flags a little? I always think torn…
The work looks very good, there are some small parts that look different. The beams under the roof should curve outwards more I think. Also the beams that run along the arch of the door way should be lined up so that they are inside of the wood trim, at least that is how I see it. How do you get such nice shadows in…
More screenshots! I still have basic, flat white lighting and no post etc, but the scene is starting to shape up. I've just started building some damaged versions of some of the pieces, and then I'll start work on the gutters and various pips and cables hanging off the building... And then, ivy. For the back yard, I'm…
It is beyond awesome!!! I really hope you can answer some simple questions :smile: 1) Please, can you share a picture of your centerpiece building wireframe (Hi and Low poly)? I would love to see how you approach the details in the model, specially on the roof. 2) did you use the UE4 landscape or a custom mesh for the…
Thanks so much for replying Jessica, I love your work! Yes I probably should have explained a bit more: This is a group project and we're all working on different bits, theres going to be surfboards, easter Island statues, signs etc. And yes I understand about the door knob! And I'm having a bit of trouble with the roof at…
The moss would only be applied to the individual sub-material you applied it to. I haven't done it for Max, but in Maya, before I export out, I generate a material file that includes the separate materials I created in Maya. It'd be something like: House1(the name of the .mtl file generated that is loaded in CE3) -Roof(the…