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Critique Request: A Tree and A Cave

vong_pha
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Hey Polycount,

I wrapped up a personal project with the goal of understanding tools and fleshing out pipelines for modular organic assets. Coming from a stylized, handpainted background I also really wanted to get more in touch with realistic workflows.

Any feedback welcomed, but I would really love any advice on how to improve leaf and branch textures for future projects.

Thanks!


Cave Exit


A Tree and A Cave


Cave roof opening


Variants of fern and grass


Components for creating cliffs and caves

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